Five years ago I wanted to make a bicycle–not just a regular bicycle, but one of those complicated bikes with shocks and stuff that lets you go stupid fast through ugly terrain but pedals without bobbing up and down. I don’t know what caused it, but I grew up riding motorcycles and then ended up being around the bike industry during the birth of mountain bikes and the rise of something we’re still calling “full-suspension” frames. Then I ended up selling and riding most of the best ones available. I got ideas.
Back then, I had a certain preconceived notion about what that process would be like. Mostly, I was worried I’d have to move to California and start wearing my cap flat-brim style. What I couldn’t have imagined at the time was living in Vancouver, Washington and working and seeing my work moving toward prototype stage, all while holding down two other jobs.
I find self-analysis pieces about “life throwing you curveballs” and shit not just unpleasant to read, but genuinely unbearable, so I’ll spare both of us that. Suffice to say, work hard enough to make something happen, and it probably will. So much can change between now and then, though, that if you’re not careful, you might not even notice.
Despite being busy with a whole lot of other projects, the bike I’m taking to prototype stage is my baby. It’s the thing I let myself think about once I’ve done everything else I needed to do. It’s the thing I couldn’t not do. Put me on a desert island, and I’d draw pictures of revised pivot points in the sand.
I can’t help it.
What I’m trying to remind myself at this point, though, is to enjoy the process. Maybe the design I’ve created will work well and maybe it’ll require a lot of additional work and refinement. But just being able to create it matters. I may be taking some time off the blog to dedicate to the bike, but as always, here’s where I’ll be updating anyone interested in the development process.